The True Gamble Series is a high-concept techno-thriller trilogy that explores the convergence of identity, surveillance, and the weaponization of human behavior in the age of digital control.
The story begins with Milt, a skilled poker dealer turned intelligence operative, and Jane Monroe, a quiet behavioral analyst with a hidden past. Together, they are drawn into a secret program—Reapergate—that uses live predictive models to shape global decision-making.
As the series unfolds, the world edges closer to a reality where trust is determined by data, autonomy is undermined by consensus algorithms, and the line between authenticity and artificiality blurs.
In Book 1: The True Gamble, Milt is forced into a high-stakes infiltration of the world’s most dangerous behavioral table—an elite system designed to influence world leaders. He uncovers the terrifying truth: the game isn’t about winning, it’s about rewriting truth itself.
In Book 2: The Final Table, Jane becomes the focal point of a signal war. A remnant of her behavior—encoded by an experimental AI—begins to evolve, speaking in her voice and gaining power. She must confront the clone, dismantle the table, and define what it means to be irreplaceably human.
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